File: Stores.dat
[ Show decimal values ] [ Show length ]
Offset | Type | Description | |
---|---|---|---|
From | To | ||
0x0 | Byte | storeNameLength | |
0x1 | 0x28 | String | storeName |
Items in inventory. 50 blocks in total, each block 41 bytes in length. | |||
0x29 | Byte | itemNameLength | |
0x2A | 0x3F | String | itemName |
0x40 | 0x51 | ??? | unknown (always null?) possibly intended to hold charges left and maybe identified status of sold items? |
Cost for items in inventory. 50 blocks in total, each block 6 bytes in length. | |||
0x82B | 0x830 | Real | cost |
Id for items in inventory. 50 blocks in total, each block 2 bytes in length. | |||
0x957 | 0x958 | Integer | itemIndex |
Count for items in inventory. 50 blocks in total, each block 1 byte in length. | |||
0x9BB | Byte | inventoryCount |
[ Show decimal values ] [ Show length ]
Note: Integer = Unsigned short (16 bit, little endian) Bytes = Signed byte Real = 48 bits/6 byte (Turbo Pascal) Real (a floating point type)
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