File: Stores.dat
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| Offset | Type | Description | |
|---|---|---|---|
| From | Length | ||
| 0x0 | 1 | Byte | storeNameLength |
| 0x1 | 40 | String | storeName |
| Items in inventory. 50 blocks in total, each block 41 bytes in length. | |||
| 0x29 | 1 | Byte | itemNameLength |
| 0x2A | 22 | String | itemName |
| 0x40 | 18 | ??? | unknown (always null?) possibly intended to hold charges left and maybe identified status of sold items? |
| Cost for items in inventory. 50 blocks in total, each block 6 bytes in length. | |||
| 0x82B | 6 | Real | cost |
| Id for items in inventory. 50 blocks in total, each block 2 bytes in length. | |||
| 0x957 | 2 | Integer | itemIndex |
| Count for items in inventory. 50 blocks in total, each block 1 byte in length. | |||
| 0x9BB | 1 | Byte | inventoryCount |
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Note: Integer = Unsigned short (16 bit, little endian) Bytes = Signed byte Real = 48 bits/6 byte (Turbo Pascal) Real (a floating point type)
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