Spell list
- Book of Faith
- Book of Invocation
- Book of Redemption
- Discipline of Universal Arcanum
- Elemental Discipline
- Discipline of Chronometry
- Discipline of Transmogrification
- Discipline of Sorcery
- Discipline of Mental Acuity
- Discipline of Conjuration
- Sylvan Magick
- Path of the Ashikari
- The Sword of Righteousness
- Songs of the Minstrel
Clerical Spells
Book of Faith
The Book of Faith contains the healing which is vital to keeping a party alive.
- Faith Heal Minor
- Resist Disease
- Resist Poison
- Stun Relief
- Faith Heal
- Cure Disease
- Cure Poison
- Faith Heal Major
- Faith Heal True
- Faith Resurrection
Book of Invocation
The Book of Invocation contains the spell necessary to battle the horrible evils brought into the world.
- Repulsions I
- Exorcism I
- Repulsions III
- Exorcism III
- Fortitude
- Sunlight
- Spirit Whip
- Repulsions X
- Exorcism X
- Imprison
Book of Redemption
The Book of Redemption contains the knowledge needed to protect the party and smite down ones enemies.
- Divine Light
- Divine Blessings
- Divine Inspirations
- Discover Curse
- Divine Litany
- Divine Awe
- Remove Curse
- Divine Wrath
- Divine Intervention
- Divine Channeling
The Realms of Magic
Discipline of Universal Arcanum
The foundation of magic, upon wich all the specialization build their realm.
- Magelight Minor
- Spell Shield
- Discover Magick
- Magebow
- Magecypher
- Enchant
- Magelight Major
- Dispel Magick
- Cancel Magick
- Cancel Attacks
Elemental Discipline
Spells from the Elemental Discipline work closely with nature itself, borrowing from the raw essence of nature to shape the desired effects.
- Assault of Stones
- Lothar's Sunscreen
- Lothar's Parka
- Essence Healing
- Iceshield
- Fireshield
- Pyrotechnics
- Gaanub's Englaciating Globe
- Pass Through Stone
- Death Storm
Discipline of Chronometry
The Discipline of Chronometry manipulates the intricates of time.
- Aynstyne's Accelerated Action I
- Beacon
- Rapid Strides
- Compelling Quiescence I
- Aynstyne's Instant Escape
- Superannuation
- Kinematics
- Aynstyne's Accelerated Action II
- Compelling Quiescence Major
- Teleport
Discipline of Transmogrification
The Discipline of Transmogrification encompasses art of transforming something into something else.
- Dragonscales
- Bearclaws
- Eyes of the Feline
- Tower of Strength
- Steplar's Galvanizing Invigoration
- Changeling I A
- Changeling I B
- Changeling II A
- Succadaneum
- Changeling II B
Discipline of Sorcery
The spells from the Discipline of Sorcery take nature's energy and burn it, creating intensive and violent effects.
- Evil Eye
- Hephnash's Hex
- Pain
- Recognize Curse
- Kazareen's Forced Entry
- Numbing Fright
- Bonebreak
- Revulsion
- Repeal Curse
- Balthazar's Implosion
Discipline of Mental Acuity
Spells from the Discipline of Mental Acuity rely entirely on the power of the casters own mind. Mental spells may extend their power over others, with mind numbing effects.
- Shazzubenal's Slumber
- Mental Clarity
- Subconscious Awakening
- Domination
- Bright Eyed and Bushy Tailed
- Mental Shock
- Mass Domination
- Mind Shadow
- Second Sight
- Shazzubenal's Coma
Discipline of Conjuration
Discipline of Conjuration seems to make something from nothing by summoning items or creatures from somewhere else to aid the caster.
- Conjure Swarm
- Summon Forcestaff
- Zemelstyne's Hauberk
- Summon Lesser Golem I
- Summon Lesser Golem II
- Conjure Causeway
- Zemelstyne's Fantastic Fetters
- Summon Greater Golem I
- Summon Greater Golem II
- Summon Shadow Guardian
Class Spells
Sylvan Magick
Spells drawn from nature itself, to aid the those who help it and tear down those who harm it.
- Nature's Shade
- Nature's Warmth
- Woodslore
- Oakskin
- Nature's Healing Minor
- Identify Beast
- Snare
- Assume Wolfform
- Assume Bearform
- Nature's Healing Major
Path of the Ashikari
The ashikari's spells are used to augment the combat abilities of the caster, and caster only.
- Way of the Scorpion
- Way of the Zephyr
- Regeneration Minor
- Mystic Bolt
- Way of the Bull
- Way of the Tyger
- Regeneration Major
- Way of the Oak
- Dragon's Fire
- Way of the Dragon
The Sword of Righteousness
The spells of the Sword of Righteousness augment the casters combat abilities and to strike down his foes.
- Salvation's Light
- Celestial Safeguard
- Power of the Almighty
- Fortitude
- Omnipotent Glory
- Divine Awe
- Divine Unity
- Lay On Hands
- Holy Strike
- Touch of The Divine
Songs of the Minstrel
The Minstrel's spells works with lore and help to avoid combat by charm and distraction.
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